Finally! After three years, the game is released at last. The kickstarter is cancelled. That means there won’t be a physical release. At least not for now. It may happen at some point in the future, but for now it’s a digital download only.
Tomorrow is the submission date for the NESmaker ByteOff 2022 competition. I have been working on this project for almost six weeks now and I feel the game is as good as it’s going to get for now. Sure there are a few bugs here and there, but I found that trying to fix all these bugs right before the end is not a good idea. I ended up breaking more stuff in the code and it’s just not worth it. So, here it is.
I was in a hurry and had to finish up my ByteOff project today (even though it’s three weeks until the deadline). So before I could submit the game I wanted to have some boxart for Zombiehunter Bob. I spent two hours today throwing together this picture. I think it’s safe to say that creating artwork in a hurry does not create great results. But… I like to think that having this boxart with my game entry is at least better than nothing. Can’t wait to see all the submissions for this years NESmaker ByteOff. I’m super excited.