Monthly Archives: August 2022

Zombiehunter Bob boxart

Temporary Zombiehunter Bob boxart.

I was in a hurry and had to finish up my ByteOff project today (even though it’s three weeks until the deadline). So before I could submit the game I wanted to have some boxart for Zombiehunter Bob. I spent two hours today throwing together this picture. I think it’s safe to say that creating artwork in a hurry does not create great results. But… I like to think that having this boxart with my game entry is at least better than nothing. Can’t wait to see all the submissions for this years NESmaker ByteOff. I’m super excited.

Nosey Joe C64 Update

Making hitboxes the old fashioned way.

After two months of development I finished up Nosey Joe for the Commodore 64. It’s complete… But… I was not happy with it. To be honest it was kind of boring. Even though I added power ups, cutscenes, items to collect and a final boss fight, it was still not that much fun to play. I decided to make the entire game from scratch. Yes. Completely from scratch. The entire engine, tweaking the story, making more fun and interesting levels and plans to have several boss fights. This time I’m doing a lot more planning than last time, and thus I have much more confidence that this will be a really fun game to play. I’ll eventually upload a playthrough of the abandoned game and upload it to YouTube (and link it here). So stay tuned for more updates from the new and improved “Nosey Joe VS. The IT-bandit” for C64.